The purpose of this research is to develop and evaluate new braille learning games for blind children and their family members. Despite the importance of Braille literacy, only fewer than 10 percent of the people who are legally blind in the United States are Braille readers. 

Our study strives to help change this phenomenon by applying co-design sessions with visually impaired children and their family members.  We hope to get meaningful insights from in order to increase the number of braille readers by creating a fun and engaging way for blind children and their family members to learn braille.

Role: Research + fabrication 

Team members: Neta Tamir & Sara Zarfati 

Tools Used: Fusion 360, 3D printer, Laser Cutter

Advisor: Dr. Shiri Azenkot 

BRAILLE GAMES